3.6.10: BESO for Shells
An in-depth description of the BESO for shells algorithm used in Karamba3D can be found in [7]. Fig. 3.6.10.1 shows an example which starts off from a rectangular wall which supports two point-loads at each of its upper corners. The result of the BESO procedure is the X-shaped structure shown on the left side.
These are the main parameters that control the optimization process:
Under the submenu “Settings” these additional options can be used to further customize the optimization procedure:
The output-plugs of the “BESOShell”-component return the following data:
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